I can remember way back to when I was around five years old. A time period from where I do not remember much, but I do recall the first console I ever played. My father had brought home a Coleco Telstar Ranger which had a few pong style games and also a couple of light gun games. The games were very simple block graphics and was in black and white. I can remember connecting it to the back of the TV, two little prongs were screwed into the back of the TV where you would connect an antennae. That was the first of many consoles that we owned over the years. We had the Atari 2600, Commodore 64 computer, Intellivision, Colecovision, Nintendo Entertainment System, Sega Genesis, an IBM PC, Sony Playstation, Nintendo Gamecube, Sony Playstation 2, Nintendo Wii, Microsoft Xbox 360, Oculus Rift, and a multitude of modern PC's. Today I am mainly a PC gamer with collections on Origin, Uplay, Battle.net, Gog, Playfire, Twitch, and over 2,000 games on Steam. Needless to say gaming has been a part of my life for nearly my entire life. In recent years my love of games has expanded into a desire to create them. I have a few grand ideas for some really cool games. So I have started to tinker around in the realm of game creation engines and animation. Below are some projects that I have tinkered with while I have been learning how to use the game engines. None of these projects are completed releases, they are simply practice projects, but may someday become completed released games.